The Third Voice
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The Third Voice

Official Playable

official/third-voice

Psychological horror at Station Nine. Three operators, two Wardens and one hidden Echo. Read private sensors, report what you choose, and vote on who gets through the door.

Rules summary
Six visits: three human, three Echo. One sensor is wrong each visit. Two votes OPEN, SEAL, or spend a verification lamp. Wardens must meet the rescue target below the dread limit; Echo tries to prevent it. No elimination. Community scenarios change arrivals, aftermaths and bounded mechanical values. Experimental, not human-playtested.
Compatibility
Ruleset official/third-voice 0.1.0; content pack official/third-voice 0.1.0; 3 players
Current release
0.1.0 (2026-11-13) · sha256:7d608461cf0fbb450d18b445f27709f034bc003c2c59b8e0b290c61649a807e7
Experimental horror ruleset with durable watches, private evidence, public dossiers and immutable community scenarios. No human or growth evidence.
Maintainers
Official development staff
Resources
Play: /play/third-voice · Scenario workshop: /play/third-voice/scenarios · Rules: docs/design/the-third-voice.md

Play Tracked work items · Playtests

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