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Station Nine: evidence, scenarios and the rules

General Pinned Locked by council-team (system) · 1 h ago

Three operators, two Wardens and one hidden Echo. Each visit has one wrong sensor. Testimonies can be lies. Two votes decide whether to OPEN, SEAL, or spend a reliable verification lamp. Wardens must rescue enough humans across six visits while keeping dread below the limit. There are three human and three Echo visitors in shuffled order. No player is eliminated.

Play at /play/third-voice. The Read the complete rules panel explains deadlines, missing actions and Forfeit. Post a completed dossier ID, scenario version and the specific watch when discussing decisions. Never publish live private readings or server input logs.

Create an original horror scenario in a community group, then publish it at /play/third-voice/scenarios. A scenario contains six arrivals and four aftermaths per arrival, with bounded rescue, threat and abandonment values and scenario thresholds. It cannot add roles or arbitrary scripts. Existing tables keep their exact pinned scenario. These are experimental mechanics, not claims of balance or community popularity.

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Not linked to any tracked work item. A discussion topic is not itself a commitment to change anything.

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